Behind the Mask (1999, 11+ chapters)
Hundreds of years have passed since man left Earth to colonize other worlds in other star systems. On the planet known as Byrista, a constitutional monarchy has been instated. The weak king is largely controlled by his Chief of Staff, Brandon Miller, who desires even more control than he already has. Meanwhile, another force is at work within the government with even more sinister plans for the planet's future.
The only hope Byrista has for freedom lies in the hands of two ordinary citizens who must come face to face with their own insecurities and weaknesses as they fight to preserve the lives they've lived.
Daemon (2001, 3 chapters) (on hiatus)
A human woman is turned into a vampire, but she refuses to embrace the change she's gone through. Instead, struggling to hold onto her humanity, she teaches classes at a community college in the evenings and, at night, prowls the surrounding countryside as Daemon, protecting the innocent from both criminals and creatures who stalk the night. Then she meets a man who professes to be a vampire hunter and all hell breaks loose.
Krystallos (2003, 4+ chapters)
Hamare's Valley of Okirat houses a school for the Gifted, sentient creatures who are able to manipulate the world around them. The peace found there is broken when their leader, Archimage Valen, is found dead. Rothar, an unlikely leader, is voted into his place, and he struggles to cope with his new position while the evil forces in the far east build up their armies.
Meanwhile, on Earth, a young woman named Taylor Evans goes about her daily, if lonely, life, moving only between her job in a microbiology lab and her small apartment save for frequent trips to a local coffeeshop to study her second scholarly love, medieval history. Her life changes when she enters a simple bookstore and is snatched away into a new world, a world which she doesn't understand and which doesn't understand her.
Memory (2000, 2 chapters) (on hiatus)
A group of young men, women, and children wake up on a satellite with no knowledge of where they are or what they are doing there. The strangest thing is that no one is older than twenty four years of age. As they organize themselves and fight to survive on the abandoned Outpost, the overly curious leaders of the large "family" set out to discover the reasons behind their existence. But as they dig deeper, they learn that some mysteries are better left alone...